The consensus among gamers is that Bethesda makes great games. They don't put much importance on it because we gamers have stupidly set the bar of "good" games so low that, short of being unplayable, we don't punish the devs for their poor attention to bug fixing during development. Quality control is very expensive and can hurt profits. If they can make more profit while ignoring our interests, they surely will.
Studios care about profit, which means they care about our expectations of their products. I may seem to be contradicting myself but not really. Now companies don't worry so much about it because they know we'll buy their games and struggle with their problems. Games had to work and be content-complete out of the box. If sales of games were greatly affected by all the bugs, developers would put more attention on testing and quality control.īack in the day before we could download updates on consoles, bugs were seen as a serious issue. There's a serious problem in video game development to be sure, and that's gamers will buy buggy games. But for long-term success, Bethesda knows it must give some attention to us and the qualities of its products. Sometimes there are bad decisions made because of the pressure to profit in the short-term too. The promise there is enormous, but as it stands, it is a shambles.Ī company's chief concern is its profit, true.
The only element of F4 that seems rushed to me is the settlement system.